Zap Base Base
Zap Evo Evo

Zap

Common

Core Stats

Elixir Elixir 2
Max Level Max Level 16

Meta Stats (Ranked 7d)

Win Rate 60.0%
Usage Rate 17.2%
Rating 32.2
Uses 10

Combat Stats

Hitpoints Hitpoints β€”
Damage Damage β€”
Hit Speed Hit Speed β€”
Speed Speed β€”
Range Range β€”
Target Target β€”
First Hit First Hit β€”
Projectile Projectile β€”
Deploy Time Deploy Time β€”
Count Count β€”
Transport Transport β€”
Type Type β€”

Overview

Zap is a Common spell that costs 2 elixir. In the current meta, it holds a 53.4% win rate with a 14.1% usage rate across ranked ladder battles above 6000 trophies. This card is performing well in the current meta. At just 2 elixir, Zap is one of the cheapest cards in the game, making it ideal for fast-cycling decks that need to rotate quickly back to their win condition. At 14.1% usage, Zap appears in roughly one out of every 7 decks you face, making it important to understand its strengths and how to play around it.

Role & Strategy

As a spell, Zap provides area damage or utility that can swing battles in your favor. Spells excel at clearing swarms, finishing off weakened towers, and resetting enemy troops. The key to maximizing Zap's value is patience β€” wait for your opponent to cluster units or commit to a push before deploying it. Good spell timing separates average players from top ladder competitors. In overtime, saving Zap for predictive plays on the enemy tower can secure wins that seem out of reach.

Synergies

Zap performs especially well against Barbarian Barrel (61.6% win rate) and The Log (60.6% win rate). It also holds favorable matchups against Royal Ghost, Skeleton Barrel. These strong matchups mean Zap thrives in metas where these cards are popular, giving you a natural advantage on ladder.

Counters

Watch out for Skeleton Barrel (41.9% loss rate) and Royal Ghost (39.5% loss rate) β€” these are Zap's toughest matchups. Cards like The Log, Barbarian Barrel also pose significant threats. To play around these counters, adjust your placement and timing, and consider carrying support cards that cover Zap's weaknesses.

Strategy Guide

Master this card with our comprehensive strategy guide - covering placements, timing, synergies, and pro tips.

Read Full Guide →

Overview

Zap is a 2-elixir Common spell that deals instant area damage and stuns all enemies for 0.5 seconds within a 2.5-tile radius. In the February 2026 meta, Zap holds a 17.14% usage rate and 55.7% win rate, making it a top-10 most-used card across all ladder ranges. What makes Zap irrepl...