Tesla
Card details and related decks.
Base
Evo
Tesla
Core Stats
Elixir
4
Max Level
16
Combat Stats
Hitpoints
β
Damage
β
Hit Speed
β
Speed
β
Range
β
Target
β
First Hit
β
Projectile
β
Deploy Time
β
Count
β
Transport
β
Type
β
Overview
Tesla is a Common building that costs 4 elixir. In the current meta, it holds a 53.2% win rate with a 8.4% usage rate across ranked ladder battles above 6000 trophies. This card is performing well in the current meta. Costing 4 elixir, Tesla sits in the mid-range bracket where versatility matters most. This cost allows it to fit into both cycle-oriented and heavier deck compositions. At 8.4% usage, Tesla appears in roughly one out of every 11 decks you face, making it important to understand its strengths and how to play around it.
Role & Strategy
As a building, Tesla serves a primarily defensive role by pulling enemy troops toward the center of the arena, buying time for your towers and other units to deal damage. Buildings like Tesla are essential for kiting tank-based pushes and disrupting pathing. Place it proactively to redirect incoming threats, or reactively to counter specific win conditions like Hog Rider or Giant. Proper tile placement is critical β a single tile of difference can mean pulling a troop to both towers or letting it lock onto one. Practice the standard 4-3 and 4-2 building placements to master Tesla.
Synergies
Tesla performs especially well against Mega Knight (68.1% win rate) and Skeleton Barrel (68.0% win rate). It also holds favorable matchups against Cannon, Zap. These strong matchups mean Tesla thrives in metas where these cards are popular, giving you a natural advantage on ladder.
Counters
Watch out for Royal Ghost (44.2% loss rate) and Zap (43.8% loss rate) β these are Tesla's toughest matchups. Cards like Goblin Cage, Cannon also pose significant threats. To play around these counters, adjust your placement and timing, and consider carrying support cards that cover Tesla's weaknesses.