Barbarians
Card details and related decks.
Base
Evo
Barbarians
Core Stats
Elixir
5
Max Level
16
Combat Stats
Hitpoints
β
Damage
β
Hit Speed
β
Speed
β
Range
β
Target
β
First Hit
β
Projectile
β
Deploy Time
β
Count
β
Transport
β
Type
β
Overview
Barbarians is a Common troop that costs 5 elixir. In the current meta, it holds a 54.9% win rate with a 1.8% usage rate across ranked ladder battles above 6000 trophies. This card is viable and balanced in competitive play. At 5 elixir, Barbarians is a significant investment that demands careful timing. Playing it at the wrong moment can leave you vulnerable to punish plays, but its impact when used correctly is substantial. While Barbarians is not the most common pick at 1.8% usage, players who do run it tend to know its matchups well, so being prepared for it gives you an advantage.
Role & Strategy
Barbarians serves as a heavy anchor troop that can dominate the battlefield when supported properly. High-cost troops like this demand that you build pushes carefully, usually from the back during single elixir. Its presence on the board forces your opponent to commit significant resources to defend, creating opportunities for your support units to deal damage. In double elixir, Barbarians truly shines β the increased elixir generation lets you stack support behind it for overwhelming pushes.
Synergies
Barbarians performs especially well against Skeletons (63.0% win rate) and Valkyrie (61.6% win rate). It also holds favorable matchups against Skeleton Army, Battle Ram. These strong matchups mean Barbarians thrives in metas where these cards are popular, giving you a natural advantage on ladder.
Counters
Watch out for Royal Ghost (42.9% loss rate) and Battle Ram (41.9% loss rate) β these are Barbarians's toughest matchups. Cards like Skeleton Army, Valkyrie also pose significant threats. To play around these counters, adjust your placement and timing, and consider carrying support cards that cover Barbarians's weaknesses.